Modern Horizons, Episode 1: Ranger-Captain of Eos
It's a tale as old as Winterfell: our plains and forests are covered in snow, the army of the dead is coming, and all that shields the realms of men are a few brave Rangers. Hogaak Vine has swept through the Magic Online metagame, but for now the crew wants to fight for the side of the living. Ranger-Captain of Eos offers considerable talents at an attractive mana cost, but can fair creature decks stand up to the zombie hordes? Damon and David have some ideas, so let's discuss!
Flashback: Bolas's Citadel
They say that great wisdom grows from defeat. If so, Dan might be the wisest person alive after a week of getting stomped while exploring Bolas's Citadel. The engine was powerful, but glass-cannon strategies quickly proved too fragile in this hostile meta. Three directions remain promising: Lantern-style control with mill rocks, creature-based strategies using the Viscera Seer-Blood Artist engine, and lifegain control with a generous helping of Smiting Helix.
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Decklists for this episode can be viewed at FaithlessBrewing.com
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Lantern Engines
BUG Lantern: 0-5, lantern is hard, meta is hostile
RB Trashy Engineer: 1-4, slightly too slow and still fragile
RB Engineer Control: 2-3, can compete but needs tuning
Aristocrats Engines
Abzan Aristocrats: 2-3, creatures were too weak
Esper Shape Anew: 3-2, decent despite the unplayables
4c Shape Anew: not yet tested
Lifegain Control
Mardu Helix: 4-1, clunky but promising
Madcap Mardu: 1-4, awful, do not try at home
Brew Session: Ranger-Captain of Eos
Sketch 1: Mono-W Martyr Control
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